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        Counter-Strike: Global Offensive | 
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                  Counter-Strike: Global Offensive #1
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                  csgo.proplay.ru:27016
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                  Counter-Strike: Global Offensive #2
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                  csgo.proplay.ru:27215
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#1    
дотер @ 03.07.09 23:28 | 
	
[пожаловаться]   
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пацаны есть ли в конфиге что-нить запрешенное? 
 
developer "0" 
rate "25000" 
fastsprites "2.0" 
max_shells "0.0" 
max_smokepuffs "0.0" 
net_graph "3.0" 
net_graphwidth "128.0" 
net_graphpos "1.0" 
net_scale "5.0" 
sv_unlag "1.0" 
sv_unlagpush "0.5" 
sv_unlagsamples "1.0" 
cl_shadows "0.0" 
cl_weather "0.0" 
cl_himodels "0.0" 
cl_minmodels "1.0" 
cl_showfps "0" 
cl_dlmax "128" 
cl_gaitestimation "0.0" 
cl_lw "1" 
cl_lc "1" 
cl_cmdbackup "2" 
cl_cmdrate "100" 
cl_updaterate "100" 
cl_vsmoothing "0.05" 
cl_allowdownload "1.0" 
cl_allowupload "1.0" 
cl_download_ingame "0.0" 
cl_timeout "305.0" 
cl_idealpitchscale "1.0" 
cl_resend "5.0" 
cl_rate "9999" 
gl_fog "0.0" 
gl_dither "1.0" 
gl_max_size "128" 
gl_monolights "0" 
gl_overbright "0.0" 
gl_lightholes "0.0" 
gl_flipmatrix "0.0" 
gl_playermip "4.0" 
gl_picmip "1.0" 
gl_ztrick "1.0" 
gl_alphamin "0.25" 
gl_nocolors "0.0" 
gl_cull "1.0" 
gl_nobind "0.0" 
gl_affinemodels "0.0" 
gl_polyoffset "2.0" 
gl_wateramp "0.5" 
gl_keeptjunctions "0.0" 
gl_d3dflip "0.0" 
gl_clear "0.0" 
gl_zmax "128" 
violence_ablood "0.0" 
violence_agibs "0.0" 
violence_hblood "0.0" 
violence_hgibs "0.0" 
fps_max "100.0" 
fps_modem "0.0" 
r_bmodelhighfrac "3.0" 
r_detailtextures "0.0" 
r_drawentities "1.0" 
r_dynamic "1.0" 
r_mirroralpha "0.0" 
r_fullbright "0.0" 
r_lightmap "0.0" 
r_decals "0.0" 
r_mmx "1.0" 
r_norefresh "0.0" 
r_novis "0.0" 
r_drawviewmodel "1.0" 
ati_npatch "0" 
ati_subliv "0" 
s_eax "0" 
s_a3d "0" 
cl_corpsestay "0" 
joystick "0" 
loadas8bit "0" 
cl_dynamiccrosshair "0" 
r_traceglow "1" 
r_wateralpha "1" 
r_bmodelhighfrac "5.0" 
gl_flashblend "0" 
 
 
 
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#4    
V4nz0r vbb @ 03.07.09 23:32 | 
	
[пожаловаться]   
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да developer "0" 
rate "25000" 
fastsprites "2.0" 
max_shells "0.0" 
max_smokepuffs "0.0" 
net_graph "3.0" 
net_graphwidth "128.0" 
net_graphpos "1.0" 
net_scale "5.0" 
sv_unlag "1.0" 
sv_unlagpush "0.5" 
sv_unlagsamples "1.0" 
cl_shadows "0.0" 
cl_weather "0.0" 
cl_himodels "0.0" 
cl_minmodels "1.0" 
cl_showfps "0" 
cl_dlmax "128" 
cl_gaitestimation "0.0" 
cl_lw "1" 
cl_lc "1" 
cl_cmdbackup "2" 
cl_cmdrate "100" 
cl_updaterate "100" 
cl_vsmoothing "0.05" 
cl_allowdownload "1.0" 
cl_allowupload "1.0" 
cl_download_ingame "0.0" 
cl_timeout "305.0" 
cl_idealpitchscale "1.0" 
cl_resend "5.0" 
cl_rate "9999" 
gl_fog "0.0" 
gl_dither "1.0" 
gl_max_size "128" 
gl_monolights "0" 
gl_overbright "0.0" 
gl_lightholes "0.0" 
gl_flipmatrix "0.0" 
gl_playermip "4.0" 
gl_picmip "1.0" 
gl_ztrick "1.0" 
gl_alphamin "0.25" 
gl_nocolors "0.0" 
gl_cull "1.0" 
gl_nobind "0.0" 
gl_affinemodels "0.0" 
gl_polyoffset "2.0" 
gl_wateramp "0.5" 
gl_keeptjunctions "0.0" 
gl_d3dflip "0.0" 
gl_clear "0.0" 
gl_zmax "128" 
violence_ablood "0.0" 
violence_agibs "0.0" 
violence_hblood "0.0" 
violence_hgibs "0.0" 
fps_max "100.0" 
fps_modem "0.0" 
r_bmodelhighfrac "3.0" 
r_detailtextures "0.0" 
r_drawentities "1.0" 
r_dynamic "1.0" 
r_mirroralpha "0.0" 
r_fullbright "0.0" 
r_lightmap "0.0" 
r_decals "0.0" 
r_mmx "1.0" 
r_norefresh "0.0" 
r_novis "0.0" 
r_drawviewmodel "1.0" 
ati_npatch "0" 
ati_subliv "0" 
s_eax "0" 
s_a3d "0" 
cl_corpsestay "0" 
joystick "0" 
loadas8bit "0" 
cl_dynamiccrosshair "0" 
r_traceglow "1" 
r_wateralpha "1" 
r_bmodelhighfrac "5.0" 
gl_flashblend "0"
 
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#9    
rushz0r @ 03.07.09 23:37 | 
	
[пожаловаться]   
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developer "0" 
rate "25000" 
fastsprites "2.0" 
max_shells "0.0" 
max_smokepuffs "0.0" 
net_graph "3.0" 
net_graphwidth "128.0" 
net_graphpos "1.0" 
net_scale "5.0" 
sv_unlag "1.0" 
sv_unlagpush "0.5" 
sv_unlagsamples "1.0" 
cl_shadows "0.0" 
cl_weather "0.0" 
cl_himodels "0.0" 
cl_minmodels "1.0" 
cl_showfps "0" 
cl_dlmax "128" 
cl_gaitestimation "0.0" 
cl_lw "1" 
cl_lc "1" 
cl_cmdbackup "2" 
cl_cmdrate "100" 
cl_updaterate "100" 
cl_vsmoothing "0.05" 
cl_allowdownload "1.0" 
cl_allowupload "1.0" 
cl_download_ingame "0.0" 
cl_timeout "305.0" 
cl_idealpitchscale "1.0" 
cl_resend "5.0" 
cl_rate "9999" 
gl_fog "0.0" 
gl_dither "1.0" 
gl_max_size "128" 
gl_monolights "0" 
gl_overbright "0.0" 
gl_lightholes "0.0" 
gl_flipmatrix "0.0" 
gl_playermip "4.0" 
gl_picmip "1.0" 
gl_ztrick "1.0" 
gl_alphamin "0.25" 
gl_nocolors "0.0" 
gl_cull "1.0" 
gl_nobind "0.0" 
gl_affinemodels "0.0" 
gl_polyoffset "2.0" 
gl_wateramp "0.5" 
gl_keeptjunctions "0.0" 
gl_d3dflip "0.0" 
gl_clear "0.0" 
gl_zmax "128" 
violence_ablood "0.0" 
violence_agibs "0.0" 
violence_hblood "0.0" 
violence_hgibs "0.0" 
fps_max "100.0" 
fps_modem "0.0" 
r_bmodelhighfrac "3.0" 
r_detailtextures "0.0" 
r_drawentities "1.0" 
r_dynamic "1.0" 
r_mirroralpha "0.0" 
r_fullbright "0.0" 
r_lightmap "0.0" 
r_decals "0.0" 
r_mmx "1.0" 
r_norefresh "0.0" 
r_novis "0.0" 
r_drawviewmodel "1.0" 
ati_npatch "0" 
ati_subliv "0" 
s_eax "0" 
s_a3d "0" 
cl_corpsestay "0" 
joystick "0" 
loadas8bit "0" 
cl_dynamiccrosshair "0" 
r_traceglow "1" 
r_wateralpha "1" 
r_bmodelhighfrac "5.0" 
gl_flashblend "0"
 
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#12    
Сквернослов @ 03.07.09 23:44 | 
	
[пожаловаться]   
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max_shells "0.0" 
max_smokepuffs "0.0" 
если не ошибаюсь, то на некоторых чемпах запрещают вырубать вылетающие гильзы и количество дыма у гранат  
 
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#17    
peemouzez [studies] @ 04.07.09 01:10 | 
	
[пожаловаться]   
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developer "0" 
rate "25000" 
fastsprites "2.0" 
max_shells "0.0" 
max_smokepuffs "0.0" 
net_graph "3.0" 
net_graphwidth "128.0" 
net_graphpos "1.0" 
net_scale "5.0" 
sv_unlag "1.0" 
sv_unlagpush "0.5" 
sv_unlagsamples "1.0" 
cl_shadows "0.0" 
cl_weather "0.0" 
cl_himodels "0.0" 
cl_minmodels "1.0" 
cl_showfps "0" 
cl_dlmax "128" 
cl_gaitestimation "0.0" 
cl_lw "1" 
cl_lc "1" 
cl_cmdbackup "2" 
cl_cmdrate "100" 
cl_updaterate "100" 
cl_vsmoothing "0.05" 
cl_allowdownload "1.0" 
cl_allowupload "1.0" 
cl_download_ingame "0.0" 
cl_timeout "305.0" 
cl_idealpitchscale "1.0" 
cl_resend "5.0" 
cl_rate "9999" 
gl_fog "0.0" 
gl_dither "1.0" 
gl_max_size "128" 
gl_monolights "0" 
gl_overbright "0.0" 
gl_lightholes "0.0" 
gl_flipmatrix "0.0" 
gl_playermip "4.0" 
gl_picmip "1.0" 
gl_ztrick "1.0" 
gl_alphamin "0.25" 
gl_nocolors "0.0" 
gl_cull "1.0" 
gl_nobind "0.0" 
gl_affinemodels "0.0" 
gl_polyoffset "2.0" 
gl_wateramp "0.5" 
gl_keeptjunctions "0.0" 
gl_d3dflip "0.0" 
gl_clear "0.0" 
gl_zmax "128" 
violence_ablood "0.0" 
violence_agibs "0.0" 
violence_hblood "0.0" 
violence_hgibs "0.0" 
fps_max "100.0" 
fps_modem "0.0" 
r_bmodelhighfrac "3.0" 
r_detailtextures "0.0" 
r_drawentities "1.0" 
r_dynamic "1.0" 
r_mirroralpha "0.0" 
r_fullbright "0.0" 
r_lightmap "0.0" 
r_decals "0.0" 
r_mmx "1.0" 
r_norefresh "0.0" 
r_novis "0.0" 
r_drawviewmodel "1.0" 
ati_npatch "0" 
ati_subliv "0" 
s_eax "0" 
s_a3d "0" 
cl_corpsestay "0" 
joystick "0" 
loadas8bit "0" 
cl_dynamiccrosshair "0" 
r_traceglow "1" 
r_wateralpha "1" 
r_bmodelhighfrac "5.0" 
gl_flashblend "0"
 
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#20    
Сквернослов @ 04.07.09 01:26 | 
	
[пожаловаться]   
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автор, не слушай школоту, они щас скажут, что без дописывания в консоле "ya_sosy_yuhci 1" коэс просто не запустится  
 
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